Halo 5: Guardians Interview

Interview with Josh Holmes on Halo 5: Guardians | Beyond

Josh Holmes, Studio Head for Halo 5: Guardians at 343 Industries took some time out of his busy schedule at E3 this year and answered some questions asked by you, the community. In total, we had a 28 minute interview with Josh Holmes.

Halo 5: Guardians Interview with 343 Industries | Video

Halo 5: Guardians will not officially debut until fall 2015, but we’ll catch a glimpse of what this ambitious sequel has to offer with the upcoming beta, scheduled to begin on December 29 and lasting until January 18. During this time, fans will enjoy some Slayer in a handful of maps, including the

Halo 5: Guardians – Developer Interview with Tim Longo

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Sep 30, 2015 · We had the chance to ask Creative Director Tim Longo from 343 industries some questions about the new Halo 5: Guardians. We also included some new Gameplay F

Author: Cerealkillerz

Halo 5: Guardians Interview – redbull.com

Halo 5: Guardians is a massive step forward for the franchise, and not just in technical terms. It introduces a new playable lead, a story that has the iconic Master Chief on the run, a revised

Halo 5 Guardians Interview: Of Spartans and Warzones

The story in Halo 5: Guardians seems more mysterious than the past games. Though there are hints, what motivated the idea for Hunt The Truth campaign which was amazing by the way and presenting a

Halo 5: Guardians Interview | NowGamer

We speak to 343 Industries studio head Josh Holmes about the Halo 5 beta and how it will affect the upcoming title Halo 5: Guardians is Microsoft’s most important asset in the ongoing console wars. That also makes it Microsoft’s most closely guarded secret.

Halo 5: Guardians interview – Interview – Gameplanet New

Matt chats with Halo 5 creative director Tim Longo and writer Brian Reed about the game’s campaign design.

Halo 5: Guardians Interview With Studio Head Reveals More

The Fall 2014 issue of the Official Xbox Magazine contains numerous details about Halo 5: Guardians from 343 Industries. In an interview with studio head Bonnie Ross, a number of questions were

Interview with Josh Holmes on Halo 5: Guardians – Reddit

The team is discussing the negatives and positives of a veto system seen in Halo 3, a pick what you want to play system seen in Reach/Halo 4 and a ‘here’s a map/gametype – you’re playing it’ system seen in Halo 2 and the Halo 5: Guardians beta.

Halo 5: Guardians: Design director Kevin Franklin explains

Halo 5: Guardians: Design director Kevin Franklin explains why he thinks new multiplayer game type Warzone is ‘the ultimate Halo toy box’ Latest instalment from 343 Industries in the critically

Halo 5: Guardians’ creators discuss the ‘instruments of

After more than two years of development, Microsoft’s 343 Industries studio is revealing details of the Halo 5: Guardian’s multiplayer beta today.

Halo 5: Guardians Review – bagogames.com

Nov 18, 2015 · Halo feels closer to the likes Call of Duty and Battlefield now, which might upset some fans as it moves away from the former, more simplistic nature. However, in many respects it’s still the same Halo but with some well deserved tweaks. Halo 5 Guardians looks stunning.


Halo 5 developer’s internal ‘Avengers’ team was brought in

Halo 5 Guardians developer 343 Industries has an internal “Avengers”-style team of pro players who are tasked with breaking and exploiting every inch of the game.

The Halo 5: Guardians Cover Story – Game Informer

To kickoff our big E3 2015 coverage, we are happy to provide the entire Halo 5: Guardians cover story from our current issue #267 (July 2015) online free of charge for everyone to read! The follow contains all of the text that our print and digital subscribers receive, though there are a few minor